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・ Utopia (cruise ship)
・ Utopia (disambiguation)
・ Utopia (Doctor Who)
・ Utopia (German science fiction)
・ Utopia (Goldfrapp song)
・ Utopia (Gothminister album)
・ Utopia (Kerli EP)
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・ Utopia (U.S. reality TV series)
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・ Utopia (Utopia album)
Utopia (video game)
・ Utopia (website)
・ Utopia (Within Temptation song)
・ Utopia A.D.
・ Utopia Banished
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・ Utopia College
・ Utopia Documents
・ Utopia Experiment
・ Utopia Glacier
・ Utopia Group
・ Utopia High School
・ Utopia Hotel
・ Utopia Independent School District
・ Utopia Lda


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Utopia (video game) : ウィキペディア英語版
Utopia (video game)
:''You may be looking for the 1991 video game Utopia: The Creation of a Nation
''Utopia'' is a 1981 strategy video game by Don Daglow released for the Intellivision and Mattel Aquarius. It is often regarded as among the first city building games and god games and credited with having set the scene for the real-time strategy genre. In July 2010, the game was re-released on Microsoft's ''Game Room'' service for its Xbox 360 console and for Games for Windows Live.
==Gameplay==

''Utopia'' is a two-player game in which the two players each control one of the game's two islands. It lacks an AI opponent, although a single player can play to achieve a high score and ignore the other island. When starting the game, the players may choose how long each turn lasts (60 seconds being the default), and how many turns the game lasts (15 turns being the default). The winner is the player with the most points at the end of the game.〔(【引用サイトリンク】title=UTOPIACartridge Instructions )
Each player rules his or her own island and uses the controller disc to move a rectangular cursor around the screen. Both players spend gold bars to construct different buildings (houses, schools, factories, hospitals and forts) on their islands, build fishing boats or PT boats, or to fund rebel activity on the enemy island. As each island's population grows, the ruler is responsible for housing their people, feeding their populace and keeping them happy, or risk rebel activity, which decrease the player's score and sometimes destroy buildings. Income is generated when randomly generated rain clouds, (and sometimes hurricanes) pass over a player's farms, when a fishing boat is positioned over a school of fish, and at the end of each turn, based on the player's factory output and fishing boats.〔
Most turns consist of constructing a building at the beginning of the turn, then continuously maneuvering the player's fishing boat over a moving school of fish in order to maintain fishing income, with occasional interruptions to construct new buildings whenever the player is able to afford them. Alternatively, the player in the lead might spend considerable time maneuvering a PT boat to try and sink the losing player's fishing boat in order to keep their income down. Game algorithms generate and determine the course of rain clouds, tropical storms, hurricanes, schools of fish, and pirate ships.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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